HollywoodChicago.com RSS   Facebook   HollywoodChicago.com on Twitter   Free Giveaway E-mail   

Video Game Review: ‘Pneuma: Breath of Life’ is Fresh Air For Sore Eyes

Printer-friendly versionPrinter-friendly versionE-mail page to friendE-mail page to friendPDF versionPDF version
Average: 5 (1 vote)

CHICAGO – I was a 8 or 9 when I found myself in front of a Phillips CD-I display at Sears, playing the “Sesame Street” game like it was my job. The Count, Big Bird, Bert and Ernie all talked and animated in a way I had never seen in a game before. There was a guy in a suit talking to a lady behind me and he asked what I thought.

HollywoodChicago.com Video Game Rating: 4.0/5.0
Video Game Rating: 4.0/5.0

I was honest. This thing was awesome and I wanted one so bad. They let me play for a few more minutes and asked politely if he could use it. Having been raised right, I did. They nodded to each other and the guy in the suit shook my hand, introduced himself and thanked me for helping with his sale. My dad saw the handshake and assumed I was bothering the salesman, but it was quite the opposite. He said: “If I could hire him to play that thing all day, I would.”

Pneuma: Breath of Life is available on Xbox One and PC
“Pneuma: Breath of Life” is available on Xbox One and PC.
Image credit: Deco Digital

Why? Because there’s a magic to child-like excitement that cannot be bottled or replicated. From “Super Mario 3” to the CD-I to “Metal Gear Solid 2,” there have been millions of kids over the past 20 years who stood in front of such displays with eyes open, minds blown and allowance frustratingly paltry. The best compliment I can give “Pneuma: Breath Of Life” is that it fondly reminds me of these moments in history.

Deco Digital’s “Pneuma: Breath of Life” is the first game on Xbox One to utilize the brand new Unreal Engine 4. Much like those technological marvels of yesteryear, the game becomes not only what it does but how it looks doing it.

And it looks spectacular. Stunning. Beautiful. Shiny. Colorful. Intense. From the lighting to texture fidelity to elaborate marble stairways and Greek architecture, if you were the kind of kid who had no idea how to play “Myst” back in the day yet loved it because it was so damn gorgeous, here’s a chance to feel that way again and actually have a clue.

Pneuma: Breath of Life is available on Xbox One and PC
“Pneuma: Breath of Life is available on Xbox One and PC.”
Image credit: Deco Digital

That is, until you get motion sickness. “Pneuma” is a puzzle game based entirely on whether or not certain eye-looking objects can see you. Sometimes you rotate your character and these eyes will rotate platforms. Other times you need to look at the ground to avoid making eye contact or see them in the proper order to progress. You spend a lot of time spinning around in circles or looking at the floor or literally avoiding the hands of time.

But not without context. For better or worse, “Pneuma” features a heavy dose of Greek philosophy. While the narrator seems to be a little coked up, oftentimes the things he says about the nature of reality, time and perception play into a given puzzle. I won’t spoil how everything ties together and the nature of this character, his world and where he’s going and why, but it’s worth the journey. This game is beatable in a weekend of serious playing or a week or two of casual enjoyment.

It doesn’t leave you peckish or overstuffed and the narrative meal is as satisfying as your extra-textual interest in its heady subject matter. Is “Pneuma: Breath of Life” enough to get an 8 or 9-year-old kid to exclaim wildly? Eh. You’re not shooting anything, crafting anything and the puzzles are a bit tricky to figure out, but then again, what sights. This is the sort of game parents would love their kids to play. And they should.

Pneuma: Breath of Life is available on Xbox One and PC
“Pneuma: Breath of Life is available on Xbox One and PC.”
Image credit: Deco Digital

Human behavior flows from three main sources: desire, emotion and knowledge. In that regard, “Pneuma: Breath of Life” is about as impressive as you’d hope it to be. The visuals are spectacular, the story engaging and puzzles serviceable. Does “Pneuma” do anything that needs the Unreal Engine 4? Probably not. But it does do what gamers need it to do.

This is more an evolution than a revolution. It’s not so much a breakthrough in graphics as it is a peephole into the future. Opinion is the medium between knowledge and ignorance, and in my humble own, “Pneuma: Breath of Life” is a joyous and optimistic game well worth the price – especially considering how few non-violent, philosophically focused games there really are.

“Pneuma: Breath of Life” was released on Feb. 27, 2015 on Xbox One and PC. The PC version features full Oculus Rift support. The first-person puzzler is developed by Deco Digital and Bevel Studios. The game runs on the Unreal Engine 4.

HollywoodChicago.com video game critic Paul Meekin

By PAUL MEEKIN
Video Game Critic
HollywoodChicago.com

Post new comment

The content of this field is kept private and will not be shown publicly.
CAPTCHA
This question is for testing whether you are a human visitor and to prevent spam submissions.
Image CAPTCHA
Enter the characters shown in the image.

Hot stories on the Web

User Login

Free Giveaway Mailing

TV, DVD, BLU-RAY & THEATER REVIEWS

  • Kid Thing, The

    CHICAGO – Like the awesome Engine Who Could, the mighty Nothing Without a Company stage crafters have constructed another triumph at their new home in Berger Mansion on Chicago’s north side. “The Kid Thing” – written by Sarah Gubbins – is a terse, convincing and emotional play about fear, identity and breeding, and it is performed by its cast of five with utter authenticity. The show has a Thursday-Sunday run at the Berger North Mansion through April 15th, 2017. Click here for more details, including ticket information.

  • Wiz, The

    CHICAGO – When stage theater can cause outbreaks of elation, celebration and joy, then it must be due to Kokandy Productions’ revival of “The Wiz.” The urban reinterpretation of “The Wizard of Oz” story – told through tuneful euphoria and jubilant dance – is ecstatically produced, in every morsel of its stagecraft.

Advertisement



HollywoodChicago.com on Twitter

archive

HollywoodChicago.com Top Ten Discussions
tracker