CHICAGO – Like the awesome Engine Who Could, the mighty Nothing Without a Company stage crafters have constructed another triumph at their new home in Berger Mansion on Chicago’s north side. “The Kid Thing” – written by Sarah Gubbins – is a terse, convincing and emotional play about fear, identity and breeding, and it is performed by its cast of five with utter authenticity. The show has a Thursday-Sunday run at the Berger North Mansion through April 15th, 2017. Click here for more details, including ticket information.
CHICAGO – “Q.U.B.E.” Director’s Cut is the definitive extension of 2011’s “Q.U.B.E.” (Quick Understanding of Block Extrusion), and it is an utterly compelling game with an elegant mix of gameplay, storytelling, and aesthetic. Those elements, for the most part, combine to make an extraordinarily intriguing and mind-bending puzzle adventure.
CHICAGO – After playing Life is Strange shortly after its launch, I thought it was the type of game that would make a minor splash then fade relatively quickly into obscurity. The concept was genius, but the execution, particularly in terms of visuals and dialogue, was severely lacking.
CHICAGO – Dontnod Entertainment struck potential conceptual gold with “Life is Strange.” Iterating on Telltale’s point-and-click episodic narrative adventure formula, they’ve crafted a truly intriguing world that begs to be explored through the lens of protagonist Max Caulfield’s eyes.
CHICAGO – I was a 8 or 9 when I found myself in front of a Phillips CD-I display at Sears, playing the “Sesame Street” game like it was my job. The Count, Big Bird, Bert and Ernie all talked and animated in a way I had never seen in a game before. There was a guy in a suit talking to a lady behind me and he asked what I thought.
CHICAGO – Years ago I took a game development class and pitched a game that was “Harvest Moon” meets “The Sims.” Instead of farming, your options included being a taxi driver, store clerk, handy man, stay at home parent, etc - all with accompanying mini-games and domestic troubles, a bit like the now-freeware “Cart Life.”
CHICAGO – 2014’s “The Golf Club” gave sports games a proper kick in the arse, booting out the pretentious hubbub of PGA Tour, its Pros, its Courses, and its ‘Majesty’ and ‘Prestige’, and replaced them with a Norm MacDonald-sounding caddy and a streamlined game of golf that let you play 18 holes in under an hour.
CHICAGO – When I first opened Turtle Rock Studios’ “Evolve,” I was fully prepared to rage quit matches and yell at the screen. My gaming skill lies more in the realm of platformers and adventure games than strategic shooters. My first few matches following the short tutorial were exactly as I expected. I fumbled around the arena doing little to help my teammates.
CHICAGO – Playing “Dying Light” in co-op mode began a tale of two different gamers with two different lives and two different tastes. My co-op partner, Matt, is an Internet networking guru with a brand new Xbox One and not much to play on it beyond “#IDARB” (which is fantastic and free). He sunk his teeth into it like like an Asgardian at an all-you-can-eat buffet. He loved the open world, the graphics and the gruesomeness.
CHICAGO – It’s possible you made the unadvisable decision to remove “Rayman Legends” from your gaming console at some point in the six months its release. I know I did, and once it was out of the console, finding a reason to put it back in was tricky. I had collected tens of thousands of lums, and quite a large portion of of the 700 teensies, and loved every second of it. But there was so much more to do. More teensies, more lums, more secrets and challenges to complete - very daunting.
CHICAGO – Lara Croft is all about her boobs. I mean, seriously. I don’t mean to be this guy, but if you’re a gamer who was around to play or hear about the initial “Tomb Raider,” the first thing your subconscious brings to mind – most likely – is Ms. Croft’s green tank top and those not-quite-round polygonal boobies.