CHICAGO – Like the awesome Engine Who Could, the mighty Nothing Without a Company stage crafters have constructed another triumph at their new home in Berger Mansion on Chicago’s north side. “The Kid Thing” – written by Sarah Gubbins – is a terse, convincing and emotional play about fear, identity and breeding, and it is performed by its cast of five with utter authenticity. The show has a Thursday-Sunday run at the Berger North Mansion through April 15th, 2017. Click here for more details, including ticket information.
HollywoodChicago.com Video Games
CHICAGO – 2012 marks the first time in three years I haven’t played the new “FIFA” game with my annoying wannabe-European roommate. Like clockwork, each year he’d bound into our apartment with the world’s premier soccer title, unwrap it, pack the hookah (making me guess the flavor even though I could never tell the difference - and told him this every time) and we’d proceed to play until I beat him, at which point he’d lose interest in playing me, and instead move to his bedroom to play on the easiest mode with the best team and I presume drink creme de menthe and listen to The Smiths.
“Captain Scarlett and Her Pirate’s Booty,” in addition to being an excellent title for a late night “Cinemax” title, also happens to be a new piece of pirate-themed downloadable content for “Borderlands 2,” available for a modest tribute on XBLA. Once downloaded, all one needs to do is access a fast travel station and hightail it to newly appearing “Oasis” on the list of travel beacons.
CHICAGO – Most of us thought it wouldn’t happen, others thought it couldn’t, and a select few thought it never should. Despite being the best in the world at what they do, dominating the competition, and improving themselves day in and day out, most of us were ultimately doubters. But we were proven wrong.
CHICAGO – I’m more or less “over” the whole killing evil aristocrats thing. Between “Skyrim”, “Assassin’s Creed”, “Mount and Blade”, “Ultimate” and dozens of other games that take place in some sort of medieval setting, I think I’ve killed every Lord, Duke, and Earl in Europe.
CHICAGO – Hi, my name is Paul Meekin, and I’m an “XCOM”-aholic. Firaxis, has brewed an almost perfect concoction; mixing the bitters of hardcore strategy gaming and punishing difficulty with the sweetness of character customization, resource management, plus a dash of ’50s camp as the proverbial sugar on the rim.
CHICAGO – Racing games typically come in two flavors: Simulation and Arcade. On the Arcade side you have the excellent “Burnout Paradise,” “Need For Speed: Hot Pursuit,” “Blur,” and about a dozen more games that focus on the speed and excitement of driving a car as fast as possible, and don’t really bother too much with things like braking systems, cornering, or legality.
CHICAGO – “Marvel Vs. Capcom: Origins” is very much like a trade paperback comic book. It collects the first two chapters in the Marvel Fighting Game Franchise; “Marvel Super Heroes” and “Marvel Vs. Capcom” into one ready-to-play collection. Both games were developed by Capcom, developers of the legendary “Street Fighter” series, as well as about 50 other games you’ve probably heard of, played, and loved.
CHICAGO – For sports gamers, late summer into early fall is a stressful time on the wallet. This is when EA Sports releases their holy triumvirate of sports titles; “Madden,” “FIFA,” and “NHL,” all within a month of each other. “Madden” is always a blockbuster release here in the USA, with midnight launches, coverage on ESPN, and enough hype to direct a Kanye West music video.
CHICAGO – I played the first “Borderlands” with my roommate two summers ago, marathoning nightly 6-hour sessions in a haze of not-just-hookah smoke, delighting at the acid-trip aesthetic of the proceedings. Midgets, monsters, vehicles, rocket-launching sniper-rifles, giant angry dragon things — it felt like we were Alice and we made a wrong turn on our way through the Rabbit Hole.
CHICAGO – It’s been a rough first year for the PlayStation Vita. The new Sony handheld came out of the gate with a few interesting games and it seemed like the company could get behind it with some must-play titles this Summer and really do what they never could with the PSP. It didn’t happen. We went weeks without any Vita games at all and a the few that did come out — “Resistance: Burning Skies,” “Gravity Rush,” “Sound Shapes” — didn’t set the world on fire.