Konami Announces Silent Hill: Shattered Memories for Wii, PlayStation®2 System and PSP® System

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Breaking news today from Konami…

Konami Digital Entertainment Inc. today unveiled the latest iteration in the popular Silent Hill franchise scheduled to launch this fall on Wii™, PlayStation®2 computer entertainment system and PSP® (PlayStation®Portable) system. Featuring an interactive user interface, improved puzzle system, and a psych profile that changes the experience based on the players’ gameplay choices, Silent Hill: Shattered Memories conveys the most fluid and realistic gameplay of the series to date.

“Silent Hill: Shattered Memories returns to its roots in this re-imagining of the original Silent Hill with the most interactive and frightening installment of the decade-old series,” said Anthony Crouts, Vice President of Marketing for Konami Digital Entertainment, Inc. “With a deep storyline, eerie music and a psych profile that watches its players and evolves to expose their innermost fears throughout the game, Silent Hill: Shattered Memories is sure to evoke fear in both franchise newcomers and longtime survival horror fans.”

Silent Hill: Shattered Memories
Silent Hill: Shattered Memories
Photo credit: Konami

In this terrifying survival horror experience with an all-new soundtrack by acclaimed series composer Akira Yamaoka, players follow Harry Mason, the maladroit protagonist who is searching for his missing daughter, Cheryl. While Harry wanders the snowy streets of Silent Hill searching for clues of her disappearance, he must face twisted creatures from the depths of his frozen nightmares.

In the Wii™ version, players will be drawn into the mysterious town using the Wii Remote™ as a flashlight and cell phone as they search for clues. The cell phone can also be used by players as a user interface which acts as a story telling device, map, camera and much more, providing seamless flow with no interruption in gameplay. Additionally, through a very unique feature in the game, an advanced psych profile watches and adapts to players’ actions to acclimatize Harry and the people he meets, the places he visits, and the enemies he encounters to create an intense and gripping experience like never before.

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